This is really where Gameloft shines, they have great technology and it really shows with how the game performs. I was running the game on a 2.66 GHz Intel Core i7 with 8 GB of RAM and had absolutely no issues with performance and graphically it held up to the PS3 version. As I mentioned before, there was no lag and the servers were all rock solid with no hiccups during my play sessions. Bots helps a bit filling in spaces but nothing can really replace going up against another live person. I found it a little hard to find a good amount of people to really match up with. This usually winds up with you using lower tiered weapons with all the heavy hitters hardly being used because of the gamble. However, you have to purchase the weapons you use for every round. You have to buy and unlock weapons with in game currency and levelling up. The map design was pretty solid, if a tad small, and while the gun selection was pretty standard, they all handled really well. All your favourite game modes are there with Capture the Flag, Boom & Bust, Deathmatch, Extraction, Escort and Domination. There’s 6 different play modes with up to 16 players at once. The real meat comes with the online multiplayer. But to be fair, that’s not the focus of the game so it’s really not the end of the world. While predominately an online multi-player FPS, you do have the option of playing all the maps by yourself with bots so you can get familiar with the layout so you’re not diving in blind when you play online. I was using a mouse and keyboard which ran smoothly and the game comes with controller support, which I didn’t get the chance to try out myself. Controls are smooth and solid with no lag that I picked up on during my play time. If you’ve played a FPS in the last 10 years you know what to expect control wise from MCD so I’m not going to dwell on it. With such a mad dash for something to be recognised, does it hold up? With the new Mac App Store, Gameloft has delivered Modern Combat: Domination, an online multi-player FPS in the vein of Counter-Strike or the Call of Duty series. In this mad rush for position, Gameloft has done quite well for themselves. Having any old App Store isn’t a big deal but with the gold rush of iOS development, game developers now have a pavlovian response of seeing money symbols when they hear the word App Store associated with Apple. But within the last year or so not only have we received Steam for Mac but now we have the juggernaut of the App Store right on our very desktops. I’ve been a Mac user for a great many years now, and as such I had all but given up on playing games on my machine.
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